This Week (or so)'s Featured Games
0

The Human Knot

The Human Knot

Recommended Ages: 8 and Up

Amount of Players: 4 to unlimited

Materials Needed: Space for a circle

 

The Human Knot is the ultimate ice-breaker. It is the ice-breaker of all ice-breakers. How much does a polar bear weigh? Enough to break the ice… However, with The Human Knot, you don’t need a polar bear anymore.

Objective: To unknot the knot as a group.

Description: Everyone gets into a circle. Then each person in the circle must grab someone’s hand on the opposite side of the circle and then grab someone else’s hand who is in the circle. The game starts when everyone is grabbing someone else’s hand. Everyone should be pretty close together at this point. You cannot let go of the hand that you are grabbing. If someone lets go, the group has to start over again. Everyone must move around while still holding each other’s hands until everyone is standing in a circle again. You may be facing opposite directions in the circle. Then, everyone is a winner.

Sometimes the game takes 5 minutes and other times, it takes 25 minutes. Ice is now broken. Bam!

Thank you for reading!

0

Concentration

 

Concentration

Recommended Ages: 8 and Up

Amount of Players: 4 to unlimited

Materials Needed: Space for a circle and hands

 

Concentration is one of those games that require a little creativity and some quick thinking. You have to quickly come up with associations with the commonplace categories. It is very simple game, and you develop quick wits. Concentration is a fun way to keep everyone engaged.

 

Objective: To be the category champion.

 

Description: First, everyone playing must gather around in a circle. Each person will put their hands out, palms facing up, with their right hand on top of the person on your right’s left hand and the left hand below the person on your left’s right hand. You basically are holding hands, without the grabbing.

The introductory verse to the game is “Let’s play Concentration, no repeats or hesitations. The category is…” However, in order to keep with the rhythm of the game it is divided into syllables for the longer words, which results in, “Let’s – play – Concen – tration –no – repeats – or – hesi – tations  – the – category – is – …..” Everyone says this introduction together. Someone will start by using their right hand to kindly slap the person on their left’s hand at every word. It’s almost as if you are going to slap your left hand, but the person on your left’s hand is in the way.

The game begins with someone starting the game by slapping the person’s hand to their left and saying “Let’s.” That person will then bring their right hand (the hand that was just slapped) to slap the person on their left’s hand and will say “play” simultaneously. This third person will then bring that hand and hit the person on their left’s hand and say “Concen.” (As stated before, because the word is so long, the game divides it into two slaps). This sequence of slapping continues through the introductory verse around the circle. When you get around the circle to someone slapping the person to the left’s hand and saying “is,” the person whose hand was just slapped selects a category. Examples of categories can be “sports,” “James Bond movies,” “actors,” “vegetables,” or “colors” and you can basically pick anything that has more than 20 options. The person has time to think of the category at this point.

The person says the category aloud to the group and makes sure that everyone knows the category. Then, he/she will then say something within the category and slap the person’s hand to their left, just like before. If a person’s category was, “colors,” he/she could then say “red” and slap the person on their left’s hand. Then it would continue around the circle, with people saying regular or obscure colors such as “mahogany,” “velvet,” “scarlet,” etc. while slapping.

The rules of the game are stated in the introductory verse, “No repeats or hesitations.” You can’t repeat words that people previously said that round, and you have to keep up with the rhythm while slapping the person on your left’s hand. When someone makes a mistake or hesitates, then they must step out of the circle. The hands then join to fill the gap, again with the right hand on top and left hand on bottom with palms facing up.

When the game gets down to two people, you can either call them both winners, or they will grab each other’s right hand clasping just the fingers (basically like a thumb war). The game will have the same rules and same instructions, except when you say a word you lock out your arm towards the opposing player. The opposing player’s arm now has a bent elbow. The player will then say the next word in the sequence and will lock out their arm towards the other player. With that in mind, the players stay a far enough distance apart that they aren’t punching each other, and so it’s also obvious whose turn it is. The rules are the same with two people playing and whoever wins is the category champion.

 

Concentration is fun and competitive, and is easy to teach others. Because everyone must state the introductory verse together, everyone needs to stay engaged and be actively thinking in order to win. The game is much easier to show how to play, and generally takes me all of 2 minutes to demonstrate Concentration. Once you figure it out you’ll be as good as gold.

Thank you for reading!

 

0

Smear the Queer

Smear the Queer

Recommended Ages: 8 and Up

Amount of Players: 5 to unlimited

Materials Needed: Pride, a football, football gear

 

Smear the Queer, is one of the most fun games I played in my tackle football career. Basically whenever this game came about, fight or flight response kicked in because you got to pummel the person with the ball, and if you got the ball, you were juking and running for your life. I used to be afraid to go get the ball, but once I got into the game it was addicting. It’s the game they play in Adam Sandler’s “The Longest Yard,” when the field is muddy. Classic.

 

Objective: To hold onto the ball for 30 seconds without getting tackled. Time is counted cumulatively.

 

Description: To begin, a football is punted into the middle of the field. Everyone on the football team runs to get the ball. The person who picks up the ball gets clocked for how long he can hang onto the ball with the coaches timing him. As soon as he is tackled, he must give up the ball because the player stops gaining time for himself when he is on the ground. Once a player holds onto the ball for 30 seconds the game is over and we have a winner and a new starting running back.

Of course you can change up the amount of time you need to be holding the ball to win to 45 seconds or 60 seconds if you want.

 

So, that’s how ya play.

Thank you for reading!

 

0

Cheers, Governor!

Cheers, Governor!

Recommended Ages: 8 and Up

Amount of Players: 3 or more

Materials Needed: Each person needs a drink of their own

 

This Hydration series is meant to get those who need to be hydrated for an event, such as a cross country meet in my case, or for someone who has a problem getting dehydrated all of the time. These games will give you a context to get hydrated and feel rejuvenated to prepare for life.

Cheers, Governor! is a laidback game that tests people’s memories and their creativity. The game is very simple to teach and is fun for all ages.

 

Objective: To successfully count to 21 around a circle without messing up.

Description: Cheers, Governor! starts with everyone sequentially counting to 21 in a circle, so someone would say, “1” then the next person counts “2” and so forth. The only rule at the beginning that always is the rule is that on 7 the person says, “14” and on 14 the person says, “7.” It would sound like, “5, 6, 14, 8, 9, 10, 11, 12, 13, 7, 15,” except a different person says each number. Once you reach 21, everyone puts their drinks up and says, “Cheers, Governor!” and then drinks their liquid of choice. The person who counted “21” aloud makes up the next rule for a number other than 7 or 14. Instead of 5 one could have to say, “I like fish sticks.” If that was the rule, one person would say 4 then the next person would say, “I like fish sticks” and then the next person would say “6.” Otherwise you can have the person perform an action instead of saying something for a number. Someone could, for example, make it a rule that you need to do a dance move instead of saying the number 5. Th rules add on top of each other, so you have to remember every rule. 7 and 14 are always switched. With all of these rules it would sound like, “1, 2, 3, I like fish sticks, (dance move), 6, 14, 8…”

Any time a person makes a mistake in counting or remembering a rule, they need to take a drink. The person who made the mistake, after they have taken a drink, starts off the count.

 

The game is done when everyone believes that they are too hydrated to continue, or if you are extremely audacious, the game is over once you make a rule for all of the numbers and make it through counting. Of course, this is purely for hydration purposes.

 

But that’s how ya play.

Thank you for reading!

The Gaming Archive
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  • Recommended Ages: 10 and Up Amount of Players: 2 to 10 Materials Needed: A Pool Table and 2 Pool Balls CRUD is one of those games where you can get...

    CRUD

    Recommended Ages: 10 and Up Amount of Players: 2 to 10 Materials Needed: A Pool Table and 2 Pool Balls CRUD is one of those games where you can get...

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  • Recommended Ages: 8 and Up Amount of Players: 2 to 5 Materials Needed: A Deck of Cards Egyptian Rat Screw (ERS) involves lighting fast reflexes, quality cognitive reasoning skills, ability...

    Egyptian Rat Screw (ERS)

    Recommended Ages: 8 and Up Amount of Players: 2 to 5 Materials Needed: A Deck of Cards Egyptian Rat Screw (ERS) involves lighting fast reflexes, quality cognitive reasoning skills, ability...

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  • Recommended Ages: Junior High and Up Amount of Players: 4 or more (must have both guys and girls) Materials Needed: A Sense of Humor Honey, I Love You is an...

    Honey I Love You But I Just Can’t Smile

    Recommended Ages: Junior High and Up Amount of Players: 4 or more (must have both guys and girls) Materials Needed: A Sense of Humor Honey, I Love You is an...

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  • Recommended Ages: High School and Up Amount of Players: 8 or more, 2 teams Materials Needed: A Swimming Pool, 3 Watermelons and Lots of Crisco Watermelon Football is like rugby...

    Watermelon Football

    Recommended Ages: High School and Up Amount of Players: 8 or more, 2 teams Materials Needed: A Swimming Pool, 3 Watermelons and Lots of Crisco Watermelon Football is like rugby...

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  • Recommended Ages: High School and Up Amount of Players: As many as you want Materials Needed: Ices Cubes Pass the Ice is like a gateway drug. The participants, men or...

    Pass the Ice

    Recommended Ages: High School and Up Amount of Players: As many as you want Materials Needed: Ices Cubes Pass the Ice is like a gateway drug. The participants, men or...

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  •   Recommended Ages: Junior High to Adult Amount of Players: 3 to 8 Materials Needed: A Deck of Cards, Poker Chips *= Poker Term Definition at the bottom of the...

    Texas Hold Em

      Recommended Ages: Junior High to Adult Amount of Players: 3 to 8 Materials Needed: A Deck of Cards, Poker Chips *= Poker Term Definition at the bottom of the...

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  • Ages: 8 to Adult Amount of Players: 4 to 15 Materials Needed: A Deck of Cards and Spoons (usually plastic) Spoons is a fast play card game where tensions often...

    Spoons

    Ages: 8 to Adult Amount of Players: 4 to 15 Materials Needed: A Deck of Cards and Spoons (usually plastic) Spoons is a fast play card game where tensions often...

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  • Recommended Ages: High School to Adult Amount of Players: 2 or 4 Materials Needed: A Ping Pong Table, Ping Pong Balls and Paddles, and Men Sting Pong is a game...

    Polish Ping Pong/Sting Pong

    Recommended Ages: High School to Adult Amount of Players: 2 or 4 Materials Needed: A Ping Pong Table, Ping Pong Balls and Paddles, and Men Sting Pong is a game...

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  • Made by Hasbro and Milton Bradley Ages: 8 to Adult Amount of Players: 2 to 4 players Scrabble tests the wordy skills of everyone in the family. Many fond childhood...

    Scrabble

    Made by Hasbro and Milton Bradley Ages: 8 to Adult Amount of Players: 2 to 4 players Scrabble tests the wordy skills of everyone in the family. Many fond childhood...

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  • Made By Parker Brothers Ages: 6 to Adult Amount of Players: 2 to 4 SORRY! is a classic game that brings back many childhood memories and shaped my cut-throat gaming...

    SORRY!

    Made By Parker Brothers Ages: 6 to Adult Amount of Players: 2 to 4 SORRY! is a classic game that brings back many childhood memories and shaped my cut-throat gaming...

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  • Amount of Players: 1 to 2 person teams; 2 teams Recommended Ages: Junior High School and Up Materials Needed: Red Plastic Cups, At Least Two Ping Pong Balls, Soda or...

    Water/Soda Pong

    Amount of Players: 1 to 2 person teams; 2 teams Recommended Ages: Junior High School and Up Materials Needed: Red Plastic Cups, At Least Two Ping Pong Balls, Soda or...

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  • The Philosophy and General Make-Up Suggested group size: 6 to 14 with more girls than guys or equal girl/guy ratio Recommended Ages: Junior High School and Up Truth or Dare...

    Truth or Dare

    The Philosophy and General Make-Up Suggested group size: 6 to 14 with more girls than guys or equal girl/guy ratio Recommended Ages: Junior High School and Up Truth or Dare...

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  • Made by Klaus Teuber Amount of Players: 4 – 8 unless expansion pack is purchased Recommended Age of players: 13 – Adult Permitted Age of players: 5 – Adult The...

    The Settlers of Catan

    Made by Klaus Teuber Amount of Players: 4 – 8 unless expansion pack is purchased Recommended Age of players: 13 – Adult Permitted Age of players: 5 – Adult The...

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  • Recommended Age: High School and Up Amount of Players: 4 – 20 Materials Needed: A Deck of Cards, Soda Cans, A Banana Shenanigans is a good way to get back...

    Shenanigans

    Recommended Age: High School and Up Amount of Players: 4 – 20 Materials Needed: A Deck of Cards, Soda Cans, A Banana Shenanigans is a good way to get back...

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